Joey+Lee+Pinar+Ceyhan


 * CS25. Joey J. Lee ** **& Pinar Ceyhan** – //Scholar’s Quest: The Gamification in Education Project//

May 26 Thursday 3:45-4:30 PM HM 150

This session explores gamification – defined as the use of gamelike thinking and gamelike elements in real‐world settings to promote desired behaviors and attitudes-- and how it can be leveraged to change attitudes and behaviors to promote better learning and increase students’ chances for success. Dr. Lee and his research team have designed the card-based //Scholar’s Quest//, and are pilot testing it in both K12 and higher education settings in seeking to use game‐like elements to promote self‐directed learning, stronger academic identities, goal‐setting behavior, increased motivation, the blurring of boundaries between informal and formal learning, clearer feedback and ability to see academic progress, improved social interactions for learning, and the cultivation of desired actions and traits to promote academic success in students. Affiliation/Bio: Teachers College, Columbia University, Assistant Professor of Technology & Education, jlee@exchange.tc.columbia.edu. Dr. Joey J. Lee is an Assistant Professor of Technology and Education at Teachers College, Columbia University. He designs and studies games for social impact and real-world action. Dr. Lee holds a PhD in Information Sciences and Technology from Pennsylvania State University. More at http://www.joey-lee.net. Co-presenter: Pinar Ceyhan, pc2496@tc.columbia.edu